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Bio

About myself

My name is Ruocheng Yaoxi, and I am a versatile professional in game design, development, and testing. My areas of expertise include gameplay design, narrative design, and game development and testing utilizing Unity and Unreal Engine 4. I had the privilege of contributing to the success of a mobile FPS project named Arena Breakout during my tenure at MoreFun studio, Tencent game, where I amassed two years of valuable experience in game design.

I hold a bachelor's degree in computer science from the University of British Columbia in Vancouver, Canada. I recently completed my master's in game science and design at Northeastern University in Boston, United States.

Beyond my professional pursuits, I am an ardent tabletop role-playing games (TRPG) enthusiast with eight years of experience as both a TRPG dungeon master and player in renowned games such as Dungeon and Dragons (D&D), Pathfinder, and Savage World. Throughout these experiences, I have enjoyed crafting captivating stories and designing compelling characters.

Additionally, I nurture a passion for film photography, particularly in black-and-white film development, where I have honed my proficiency.

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